![]() ![]() The rules for plundering are that they can do it any time (but only once) between hte instant they win a battle against you and 24 hours later. The only time you lose something is if they plunder you. Measures should be taken like: Only possible to plunge once a week the same factory buiding, or create a bost against plunging. The entire neighborhood could successfully slaughter all your troops every day and you would lose nothing, not even the defending troops. if you absolutely can’t collect on time then for Techtree Goods buildings you can mitigate losses by splitting into smaller amounts more often. 1 Dear all, I've been plundered every single day and this must not continue, otherwise I will not continue. That said, as the game is currently set up, a player can return to plunder his opponent at any point during the 24 hours after a successful attack. Only thing you really have to worry about are goods buildings, sets and special production buildings. Forge of Empires is a really nice game, and I have no issues with the fact that you can plunder other players. Why should a player not enjoy the game by utilising it to its fullest? That includes attack and counter strategyįor the plundered there are options available to prevent plunderers from ever being able to touch your city even if they’re successful IMPORTANT - after the battle you must chose immediately weather you want to plunder or occupy, if you chose 'back to city' you lose both options for 24 hours, - if you occupy a goods building, and the cycle lasts more than 24 hours, you can attack that player with another set of units after 24h, and then chose to plunder or occupy any other. People don’t usually sign up to any game expecting to play one hand behind their back which makes it an even more unusual expectation that your opponent would do so. ![]()
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